Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
Graphics, User Interfaces This is the sixth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.
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alcibiades
Member since:
2005-10-12

"In windows/linux, you launch an app and it runs fullscreen"

They don't, surely? They launch at whatever size you set them to the last time you opened them. They don't even start out full screen do they? Now you have me scratching my head and trying to remember how they worked in Win 98 - someone I do work for is still running W98 on one machine, and I don't think even there the apps open full screen.

I just fired up a whole bunch in Linux, and not one opened up full screen. What is this about?

Is there any difference between MacOS and other OSs in this respect? The tiling or tabbed window managers of course, in Unix/Linux, but they are a rare breed.

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