Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
Graphics, User Interfaces This is the sixth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.
Permalink for comment 285130
To read all comments associated with this story, please click here.
bogomipz
Member since:
2005-07-11

As mentioned earlier, Apple did some changes to the Dock. Today, the definition seems to be; an icon bar where the same icons are used both to show running apps and to launch them.

Traditional taskbars don't fit this description. So there is at least one difference right there. All the choices of ways to launch and/or monitor applications share some similarities. It can therefore be hard to distinguish them, and maybe there's no real need to, but we humans tend to come up with words to distinguish similar but slightly different concepts.

However, if "docking" an active application means having its icon appear along one edge of the screen...

Well, in NeXTSTEP, nothing appeared in the Dock at all. You had to drag it there to dock it. See my post further down for a screenshot and some more comments on this.

By "quicklaunch" I meant the Quick Launch toolbar.

Reply Parent Score: 2