Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
Graphics, User Interfaces This is the sixth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.
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RE: @google_ninja
by Pixie on Wed 21st Nov 2007 00:17 UTC in reply to "@google_ninja "
Pixie
Member since:
2005-09-30

As a product designer and as one who has extensively used Mac, Windows and Linux, I think that the Mac menu-bar being detached from the application window is a huge usability mistake.


Mac Menu bar isn't detached from the application, the window itself isn't the window, just look at photoshop, dreamweaver, etc to look what apps looks alike, even those finder windows aren't applications by themselves why would you repeat one menu for each one?

Giving the function remain the same, it should be on the same spot so users knows where to look for when they want to perform the action they want, in the same way that once you learn how to drive you do it automatically, no need to search for the wheel because things are where expected to. Given that where better to place it then on one of the edges of the screen where you can bump right into it with mouse?

I don't want to go on your job but when invoking a title of 'product designer' without knowing even the fitt's law just makes me wonder how did that happen...


In addition, having all applications look and act the same can also cause usability problems -- there are definitely times when a window interface needs to be different.


Photoshop is still different from Cinema4d from DreamWeaver, from iDVD, Pages... Things which are the same should remain the same and not implemented in multitude of ways just for the sake of it.

Edited 2007-11-21 00:31

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