Linked by Thom Holwerda on Sun 25th Nov 2007 23:05 UTC
Graphics, User Interfaces This is the seventh article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V | part VI]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VII, as promised in part VI, we focus completely on CDE, the Common Desktop Environment.
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by ninjawombat on Mon 26th Nov 2007 01:13 UTC
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My experience with CDE has been that it was frustrating, unintuitive and inflexible. And especially, the iconification of windows was a nightmare for me as I could never find the window I wanted. And teh dock was a complete pain to customize. I hated every machine that had it on by default. I understand that you like CDE, but I have to say that I am very, very surprised to you hold it in such high esteem. I mostly use Gnome and OS X and whatever their flaws may be, at least they don't give me constant headaches. I am happy with the idea of never crossing paths with CDE again (but maybe I needed to spend more time with it to "get" it?). To each his own I guess.

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