Linked by Thom Holwerda on Sun 25th Nov 2007 23:05 UTC
Graphics, User Interfaces This is the seventh article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V | part VI]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VII, as promised in part VI, we focus completely on CDE, the Common Desktop Environment.
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RE: Funny
by Doc Pain on Mon 26th Nov 2007 06:23 UTC in reply to "Funny"
Doc Pain
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One big advantage of CDE, on the other hand, was the consistency across operating systems. You could use CDE on Solaris and HP-UX without being interested in what OS is running.

Our university's library has some completely silent (!) Sun Ray workstations running CDE (okay, they don't run it themselves), and I always preferred using them instead the loud and slow PCs.

Okay, maybe CDE is not for everyone, but it has been a big player in computer history. Today, I admit, it's almost less than a footnote...

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