Linked by Thom Holwerda on Sun 25th Nov 2007 23:05 UTC
Graphics, User Interfaces This is the seventh article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V | part VI]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VII, as promised in part VI, we focus completely on CDE, the Common Desktop Environment.
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I hated CDE
by jrlah on Mon 26th Nov 2007 11:21 UTC
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CDE was the default and only desktop environment on the workstation I worked on from 2000-2001 (Compaq Alpha running Tru64 UNIX). It was by far the ugliest and clunkiest desktop environment I have ever seen - even some 8-bit DEs looked more polished. It was a pain to configure properly - especially the color scheme for the desktop - and all offered preset combinations looked washed-out and repulsive. The fonts were absolutely horrible (and I am NOT talking about the lack of antialiasing, just plain letter shapes). GUI tools were slow and clunky. It was such a repulsive environment that I preferred to do most of my work on a cheapo laptop running RedHat 6.* and KDE. Towards the end of 2001 KDE2.0 binaries for Tru64 became available, and I immediately installed it on the workstation - a HUGE improvement in usability and aesthetics, although still uglier than the same version of KDE onn Linux.

In a nutshell, you will like CDE if and only if you have no aesthetic criteria at all & are colorblind. Otherwise, stay away.

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