Linked by Thom Holwerda on Sun 25th Nov 2007 23:05 UTC
Graphics, User Interfaces This is the seventh article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V | part VI]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VII, as promised in part VI, we focus completely on CDE, the Common Desktop Environment.
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RE[2]: I hated CDE
by chemical_scum on Mon 26th Nov 2007 13:18 UTC in reply to "RE: I hated CDE"
chemical_scum
Member since:
2005-11-02

I see CDE as the skeletal structure of what a desktop environment should be: they got the behaviour right, the consistency, the usability ideas. All it needs is a massive make-over - which ain't gonna happen as long as it remains proprietary.

A GTK2 fork of XFce 3 would go a long way.

Back about four years ago I had XFce 3 as my primary desktop I loved it. XFce 4 lost that CDE feel and behaved differently. So I went back to GNOME. Initially I kept using XFWM and the XFCE session manager together with the GNOME panel and Rox as my file manager and to manage the desktop. With a faster system I simply went back to a default GNOME.

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