Linked by Thom Holwerda on Tue 13th May 2008 18:30 UTC
Graphics, User Interfaces Rethinking the desktop metaphor, or even improving it in any significant way, is a daunting task, and few dare to take the risk. The end result is that the desktop metaphor that we use today barely changed over the years - which is quite unique for the computing industry, as normally, things change very rapidly.
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RE[5]: I thought of this, but
by Hae-Yu on Wed 14th May 2008 16:55 UTC in reply to "RE[4]: I thought of this, but"
Hae-Yu
Member since:
2006-01-12

The reason why we don't have the Doom interface is because the Doom interface was stupid. Who wants to walk down a virtual hall to get to our applications, when we can click on a QuickLaunch or Dock icon?

This isn't a Doom-like 3D UI. It's zooming, but that's not the same thing. Just go to the link. It makes a lot more sense to just see the images. It's not a file manager. Not a new system shell. Just a desktop augmentation. Current desktops already behave different than folders do. Desktops have widget engines, application launchers, multi-tasking management, system information, and so on. I don't think this would be more or less difficult than learning conventional desktop behaviors.

As I said in a root reply, this would incorporate well into a Surface, tablet PC or other touch interface.

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