Linked by Thom Holwerda on Sun 1st Jun 2008 14:35 UTC
Graphics, User Interfaces As I already explained in the first Usability Terms article, consistency goes a long way in ensuring a pleasurable user experience in graphical user interfaces. While some user interfaces appear to be more graphically consistent than others, Windows has always appeared to be worse than most others - probably because it carries with it stuff that dates back to the 16bit era. IStartedSomething agrees with this, and started the Windows UI TaskForce.
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RE: Why?
by sappyvcv on Sun 1st Jun 2008 22:22 UTC in reply to "Why?"
Member since:

Your logic is backwards. If people are paying to use Windows, isn't it better if Microsoft asks them what they don't like and how to improve it? It's not that Microsoft can't or doesn't want to spend the money, but it's better to get user input and make decisions based on that.

Besides, if you take maybe 10 minutes to type up what you don't like and how to improve it, what's the big f--king deal?

This is Microsoft trying to actually do it's homework.

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