Linked by Thom Holwerda on Mon 16th Jun 2008 07:09 UTC
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Member since:
2005-11-21
OpenCL is supposed to be going to Khronos, the same people who administer OpenGL (according to wikipedia). Meaning even if its first on Mac OS X it shouldn't be the only platform to get it after it comes out. Linux and Mac would likely follow suite quickly after since it would most likely be done in a similar manner to opengl, meaning the vendor implements the api. They seem to like making things the same as much as possible across all their platforms.
More interstingly will be to see if the vendors actually follow along, especially nvidia as it seems like it'd be in their best interest to keep cuda working on their hardware as long as possible to dissuade purchasing of other brands. Fortunately for Apple they seem to be in bed with ATI at the moment.
So your argument in this case is primarily going for mac's grand-central business. Certainly interesting, but my guess is that they will be using llvm as they supposedly are for opencl (again wikipedia opencl article) in which case, once again, it certainly would be possible for any other operating system that support llvm to take advantage of this.
In either case, neither of these new Mac OS X api/libs/functionality/whatever-you-want-to-call-them deal with how the desktop itself functions, which is primarily what KDE focuses on. So once again you've done a plug for Steve Job's while trying to downplay the rest of the world. They are interesting but have almost nothing to do with the generic desktop interface and almost everything to do with speedy parallel processing of data. "
Apple is submitting it as an ISO Standard so if it didn't make it to the OpenGL group something truly would stink in Denmark.