Linked by Adam S on Wed 18th Jun 2008 17:59 UTC, submitted by TB
Linux For years now we have heard about Linux on the desktop and its need to make a concerted effort to illustrate its value to the end user and whatnot. The point of it all being is that if we expect Linux to become a household name, we must find away to get it into the minds of the typical user, like we have seen with Windows.
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RE[3]: Marketing.
by stabbyjones on Thu 19th Jun 2008 02:00 UTC in reply to "RE[2]: Marketing."
stabbyjones
Member since:
2008-04-15

Gamers and users are seperate people.

users just want a computer, they don't need games beyond solitare, maybe they want something pretty but ultimately they just want something that gets the job done. every os is capable of fitting these needs.

Then people who play games want games first before anything else. even on the EEEpc forum i saw a post titled "will it play WOW?".

That is how much a single thing will sway opinion.

My point was that you need to be able to fill these spaces and games are still too difficult to get running on linux.

As far as everything else is concerned i've started a lot of people on ubuntu 8.04 and moved some of them to debian. There isn't a large learning curve beyond repos and GNOME navigation.

The "they just work" opinion annoys me because every OS can just work. If OEM's started putting Linux on machines they would be doing the same thing i do. making a fresh install usable to the person taking one home for the first time.

it's up to OEM's to create a similar style of base install that includes what people need without them having to do it themselves.
the reason Macs have an advantage here is because they own all the apps people want on a mac so they are easy to bundle.

The distro's give you the base, the OEM builds the machine and customises, then the user takes it home and says "wow, it just works"

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