Linked by Thom Holwerda on Wed 25th Jun 2008 09:49 UTC
3D News, GL, DirectX Yesterday, we reported on the statement several kernel developers had signed that urged hardware manufacturers to open up their Linux modules and drivers. "We, the undersigned Linux kernel developers, consider any closed-source Linux kernel module or driver to be harmful and undesirable," the statement read. Nvidia, which delivers probably the most prominent closed-source Linux driver, has reiterated its position concerning this matter.
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RE[2]: don't open source nvidia...
by WereCatf on Wed 25th Jun 2008 12:14 UTC in reply to "RE: don't open source nvidia..."
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Aren't the nVidia drivers good enough ? Don't they just do the work ?

Atleast in my case no. You see, I have this laptop with GeForce 4 integrated, the card itself is getting a little old so nVidia won't be releasing new drivers for it, they will not make any improvements to them nor are they fixing the issues I have with them. My issues are pretty bad, too: the drivers under Linux insist I have the laptop connected to external monitor so they disable the DFP, and under both Windows and Linux they insist the DFP size is 968x768, not 1024x768 as it really is. If the drivers were open-source then someone could atleast fix the issue! OTOH, the NV linux driver correctly detects the DFP but doesn't have 3D acceleration, and Nouveau drivers are nowhere useable yet. The only way to make the the nvidia drivers work under Linux is to manually edit the xorg.conf, take a dump of the DFP edid and modify it with a hexeditor and add that too to the xorg.conf. Under Windows I either have to use Omega drivers which won't allow higher res than 968x768 or the horribly, horribly outdated Toshiba-released drivers..

So, are you still saying OSS wouldn't help anyone?

Reply Parent Score: 6