
This is the ninth article in a series on common usability and graphical user interface related terms [
part I |
part II |
part III |
part IV |
part V |
part VI |
part VII |
part VIII]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency,
Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part IX, we are going to talk about the menu.
Member since:
2006-01-02
It seems like a failure of design to have more than /Menu/Submenu as the depth of your menu hierarchy. There has gotta be a way to flatten it out because no user wants to search that deep for an item (especially if it's something that's used regularly).