Linked by David Adams on Tue 23rd Sep 2008 00:12 UTC, submitted by zz
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Member since:
2006-02-15
OpenGL isn't dying, that's for sure. Why? Because DirectX (D3D specifically) exists only for Windows. OpenGL is an open protocol and as such it has been ported to dozens of platforms, including even mobile phones. Also lots of the high-end CAD applications and modeling tools use OpenGL.
As long as D3D isn't available for any other platform than Windows then it will never be able to push OpenGL completely off the board.
As for OpenGL's merits..well, I can't really compare as I have never done any D3D programming but I find OpenGL a pretty solid protocol and quite pleasurable to work with.