Linked by David Adams on Tue 23rd Sep 2008 00:12 UTC, submitted by zz
3D News, GL, DirectX SGI and the Khronos Group published a new license for OpenGL. "The license, which now mirrors the free X11 license used by X.Org, further opens previously released SGI graphics software that has set the industry standard for visualization software and has proven essential to GNU/Linux and a host of applications." New new license is shorter than the the FreeB license in version 1.1, which wasn't an Open Source license.
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RE: Signal of doom...
by pixel8r on Tue 23rd Sep 2008 02:53 UTC in reply to "Signal of doom..."
pixel8r
Member since:
2007-08-11

Some how, every time a company is about to die it releses its code under the GPL license.

Not a surprise since DirectX has been the king of graphics for programmers.


(emphasis mine in above quote)

WRONG. DirectX has been the king of GAMES. Most professional graphics packages still use OpenGL due to its cross-platform ability.

Each has strengths. DirectX seems to have moved forward a lot quicker due to support from hardware manufacturers (which is in part due to MS keeping the spec up to date with technology).

OpenGL does lag behind in terms of what current hardware supports, however it should not be overlooked. For example any 3D software for a platform other than windows will use OpenGL. Its still a strong API. Plenty of games still use it too, for example doom 3 (i'm sure there are more recent examples but i'm not much of a gamer).

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