Linked by Thom Holwerda on Thu 25th Sep 2008 15:29 UTC, submitted by Guido
GTK+ Imendio has released a binary build for the native Gtk+ Mac OS X port. It can be downloaded at the project's webpage. The installed frameworks can be used directly in the Xcode IDE and come with a project template that sets all the necessary flags and variables to build against them.
Permalink for comment 331494
To read all comments associated with this story, please click here.
RE: If this looks native
by danieldk on Thu 25th Sep 2008 17:46 UTC in reply to "If this looks native"
danieldk
Member since:
2005-11-18

Then I'll strongly consider making my app in GTK.


I don't think so. There are screenshots here, I am not sure how up to date they are:

http://developer.imendio.com/projects/gtk-macosx/

I think "native" in this context means that no X11 server is required, but Gtk+ will still draw its own widgets.

PyObjC only confused me so far, I think I have a better chance at grasping GTK. (Or maybe I should stop pretending to be a developer, and just design a mockup and get a _real_ programmer to make it... *laughs*)=


Actually, you may want to try Qt. It uses native widgets on OS X and Windows (on Linux Qt is itself one of the native widgets, of course). It has a very comfortable UI designer that can produce C++ class, or if you use PyQT, a Python class that you can use or subclass. It's really comfortable for focusing on designing the UI, and Qt is also a very nice toolkit to work with (it's more than just a UI library).

There are also some nice PyQt books.

Edited 2008-09-25 17:46 UTC

Reply Parent Bookmark Score: 6