Linked by David Adams on Thu 25th Sep 2008 18:03 UTC, submitted by snydeq
PDAs, Cellphones, Wireless Neil McAllister delves into the Android and iPhone SDKs to help sort out which will be the best bet for developers now that technical details of the first Android smartphone have been announced. Whereas the iPhone requires an Intel-based Mac running OS X 10.5.4 or later, ADC membership, and familiarity with proprietary Mac OS X dev tools, the standard IDE for Android is Eclipse. And because most tasks can be performed with command-line tools, you can expect third parties to develop Android SDK plug-ins for other IDEs. 'By just about any measure, Google's Android is more open and developer-friendly than the iPhone,' McAllister writes. This openness is essential to Android's prospects. 'Based on raw market share alone, the iPhone seems likely to remain the smartphone developer's platform of choice " especially when ISVs can translate that market share into application sales,' McAllister writes. 'In this race, Apple is taking a page from Microsoft's book, while Google looks suspiciously like Linux.'
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RE[2]: Symbian
by agrouf on Fri 26th Sep 2008 05:41 UTC in reply to "RE: Symbian"
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Well, I don't know how it works where you live but over here in Europe, my phone is spammed with advertising via SMS and MMS. If you don't take care you can end up installing their app and paying €5 for that just by clicking 2 times on the button (one time to get the app and one time to confirm). Many people have games on their phone that they installed with 2 clicks and many even use pirated apps. OperaMini is quite common. You see a lot of people watching movies on their symbian phone while in the subway. I don't believe it is that hard to install apps or that people don't know that they can't do so. How can't they know when they are spammed all day with adverts insisting that they should install this and that?

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