Linked by Thom Holwerda on Tue 7th Oct 2008 17:04 UTC
Graphics, User Interfaces This is the tenth article in a series on common usability and graphical user interface related terms. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. Fitting for this rounded number, part X will detail the window.
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by RandomGuy on Tue 7th Oct 2008 17:54 UTC
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And please, don't make up all sorts of useless and bogus widgets and cram them inside windows just because they might be useful in some parallel universe scenario (I'm looking at you KDE 3.x).

I can only talk about the apps I use daily (Konqueror, Kate, Kile, Amarok, Kopete, Kontact, KPDF) but I can't imagine what part of their user interface could be useless. So what exactly do you find useless/bogus?

Also: extravagent -> extravagant

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