Linked by Thom Holwerda on Sun 21st Dec 2008 21:27 UTC
Games Not too long ago, I was convinced that the modern day gaming world was a rather empty and shallow one. If you grew up with games like The 7th Guest, the Keen series, Metroid, adventure games like Monkey Island or Full Throttle, and so on, more modern games seemed to have little to offer, besides yet another nameless hero in a grey space suit killing aliens in a grey world with the same set of twelve weapons. However, a little speck of hope was flickering on the horizon, a game seemingly made by people who could read my mind; a game about a post-apocalyptic wasteland, filled with quests and epic stories, where you were free to do whatever you wanted. Yes, I looked forward to Fallout 3, and since my computer was too old to run any game more recent than Wolfenstein, I decided to buy a game console. Read on to see how my venture into the world of modern gaming turned out.
Permalink for comment 340954
To read all comments associated with this story, please click here.
Limitations
by NathanHill on Sun 21st Dec 2008 23:17 UTC
NathanHill
Member since:
2006-10-06

I think graphic and sound technologies have advanced rapidly in the past ten years - AI and plot resources have not. How exactly do you program a good plot? How do you make the computer anticipate a player's strategy and ratchet up the competition? I'm not sure.

I feel your rant - I was always disappointed with the real lack of coop capabilities in games. I don't understand why any of the Halo games setup a true survival mode - six players against waves of hundreds of aliens. But the problem is that above - computer AI has a limit. On the other hand, multiplayer does not - since we humans can learn new things, try new strategies, and challenge each other.

And another aspect is time and skill. At some point, does a game become less fun if it is too hard? Shouldn't a game instantly be fun to play, rather than requiring some amount of time invested? And so are you asking for games that anyone can play - or games that are for serious gamers?

The biggest thing that changed from the 90s to our era of games? You. Your age. (Mine too!) Yeah, you are 24 - you want more depth games. Congratulations for growing up. One option is to expand your interests beyond games and into challenges that we really face in the world. Games can still be fun to play, but life has pretty rewarding plots and challenges to face that go way beyond anything a computer could ever be programmed to do.

Reply Score: 7