Linked by Thom Holwerda on Sun 21st Dec 2008 21:27 UTC
Games Not too long ago, I was convinced that the modern day gaming world was a rather empty and shallow one. If you grew up with games like The 7th Guest, the Keen series, Metroid, adventure games like Monkey Island or Full Throttle, and so on, more modern games seemed to have little to offer, besides yet another nameless hero in a grey space suit killing aliens in a grey world with the same set of twelve weapons. However, a little speck of hope was flickering on the horizon, a game seemingly made by people who could read my mind; a game about a post-apocalyptic wasteland, filled with quests and epic stories, where you were free to do whatever you wanted. Yes, I looked forward to Fallout 3, and since my computer was too old to run any game more recent than Wolfenstein, I decided to buy a game console. Read on to see how my venture into the world of modern gaming turned out.
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RE: Comment by silicon
by Almindor on Mon 22nd Dec 2008 07:17 UTC in reply to "Comment by silicon"
Almindor
Member since:
2006-01-16

GOW is a good game, but not a great one. It has some interesting storyline and minor plot twists and they managed to do it just right to keep even non-FPS fans interested long enough.

It's not a cult title tho. It's nowhere near System Shock (either one) for example (yes, different genre, but both can be seen as FPS).

I mostly agree with Thom, today's games lack character in most cases. You can "feel" the commercialism behind them, the "we're doing this coz the boss said so" approach. Games like Ultima Underworld [2], System Shock [2], Baldur's Gate or even Morrowind had "it".

I think the "it" is the extra piece of love from it's developers. Like the endless supply of mysterious historical puzzles in Morrowind, or the fabulous movement and physics system in System Shock 1 (leaning, laying down AND body physics in 1994? WOOT? Doom is teh sh*t!), or the great NPC interaction of Baldur's gate ("Evidently so..").

Arguably the last great game for me was Morrowind, although I must say Shivering Isles had something special as well.

Edited 2008-12-22 07:19 UTC

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