Linked by Thom Holwerda on Sun 28th Dec 2008 10:43 UTC
Graphics, User Interfaces High bit depth support, non-destructive editing (so called "effect layers") and colour management. Three hot topics in photography editing - that users have been waiting for for a long time now to appear in GIMP. Today Linux & Photography blog features an exclusive interview with Martin Nordholts, one of the core contributors to GIMP. Nordholts speaks about the current state of affairs, explains what is going on deep inside the GIMP (and GEGL) and also lifts a corner of the veil about what is to come.
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RE[2]: Gimp UI
by manjabes on Sun 28th Dec 2008 21:42 UTC in reply to "RE: Gimp UI"
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Window management belongs to the window manager. MDI is brain dead. End of story.

Well I don't know about You but I'd still want to do something useful with a program, in this case the GIMP, not spend my time "managing windows" because of this kind of orthodox thinking.

Somehow the "Photoshop way" of doing things suits me more than the "GIMP way". I'm kind of used to the convenience of having all of the program disappear to the taskbar with one click rather than having to minimize (and later maximize) them one by one. The toolboxes are logically connected to the application anyway so why not visually arrange them so, too? Again, this might be because of the artificial limitations on my imagination but I cannot imagine a situation where I'd like to have, say, the GIMP window with the layer palette alongside an Explorer (or Konqueror for other human beings) window.

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