Linked by Thom Holwerda on Sun 28th Dec 2008 10:43 UTC
Graphics, User Interfaces High bit depth support, non-destructive editing (so called "effect layers") and colour management. Three hot topics in photography editing - that users have been waiting for for a long time now to appear in GIMP. Today Linux & Photography blog features an exclusive interview with Martin Nordholts, one of the core contributors to GIMP. Nordholts speaks about the current state of affairs, explains what is going on deep inside the GIMP (and GEGL) and also lifts a corner of the veil about what is to come.
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RE[2]: GIMP Interview
by OSGuy on Mon 29th Dec 2008 00:34 UTC in reply to "RE: GIMP Interview"
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Thanks for that! To me a tab-based single document interface is just as good as an MDI if not better. One thing they need to pay attention to is the menu bar. There needs to be one menu bar and everything should live inside a window. The Paint.Net concept isn't too bad. Put that toolbox/sidebar inside a window (docked to the side with the ability to undock it) and create a tab bar on the right side and for each window, a new tab is created. The tab index would correspond to the window/form index. You click on a window and the same tab as the window index gets activated and vice versa. This can easily be achieved by storing the address of each window in an array that would hold memory addresses. So, tab with index 0 would activate the address in the first element etc etc. Be creative! Make sure the tabs are good looking with nice bevels and when you maximize the window it does *NOT* cover the tab bar but it stretches until just under the tab bar. Once this is done, the GIMP might become the most popular painting application.

Edited 2008-12-29 00:40 UTC

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