Linked by Thom Holwerda on Sun 28th Dec 2008 10:43 UTC
Graphics, User Interfaces High bit depth support, non-destructive editing (so called "effect layers") and colour management. Three hot topics in photography editing - that users have been waiting for for a long time now to appear in GIMP. Today Linux & Photography blog features an exclusive interview with Martin Nordholts, one of the core contributors to GIMP. Nordholts speaks about the current state of affairs, explains what is going on deep inside the GIMP (and GEGL) and also lifts a corner of the veil about what is to come.
Permalink for comment 341801
To read all comments associated with this story, please click here.
What's wrong with the Gimp's UI?
by 3rdalbum on Mon 29th Dec 2008 10:23 UTC
Member since:

I don't see a problem. With the three windows, it feels a lot like Photoshop. On the Mac.

Yes, Photoshop has been around on the Macintosh for longer than it has been around on Windows, and on the Mac it uses three windows just like The Gimp.

The only little quibble would be that the toolbox and palettes should disappear when the program is backgrounded, but on a system with workspaces it's not a huge issue anyway.

I don't see why the Gimp should change its interface just to be a little more familiar to the people with pirated Photoshop for Windows.

Oh, and the person trying to draw a circle in the Gimp should try it in Photoshop. It's accomplished in exactly the same way.

Reply Score: 3