Linked by Kroc Camen on Tue 30th Dec 2008 23:21 UTC
Indie game developer Wolfire Games gives 5 solid reasons why games developers should support Mac OS X and Linux. [via TUAW]
"Obviously supporting Mac OS X and Linux means you tap into another platform and expand your potential market base. That much is clear. But surely adding an extra 5% is negligible, right? Wrong. Not all five percents are created equal." For their game Lugaru, they go on to claim "supporting Mac OS X and Linux directly increased sales by around 122%."
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Loki Failed due first to bad management , lack of real fundings ( one of the lawsuit had one manager asking to have 100 000 on is credit card be repaid from loki plus is unpaid salary of many months ) and overpaid business system and employee , also to lawsuits from former manager and disgruntled employee.
Totally wrong. Loki failed because they jumped the gun in getting into the Linux game market; when, in fact, there were no customers actually buying Linux games.
Member since:
2006-01-06
Totally wrong. Loki failed because they jumped the gun in getting into the Linux game market; when, in fact, there were no customers actually buying Linux games.