Linked by Thom Holwerda on Fri 9th Jan 2009 11:34 UTC
Graphics, User Interfaces The Consumer Electronics Show in Las Vegas is filled to the brim with product announcements and new useful (and useless) gadgets, but some stand out more than others. One item that topped the headlines the past few days is Palm's announcement of its brand new operating system.
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RE[2]: What?
by PowerMacX on Fri 9th Jan 2009 14:10 UTC in reply to "RE: What?"
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Apple has chosed by purpose (like Eugenia pointed out) the single task/app approach.

And do you recall why, exactly, Apple chose to limit the multitasking capabilities of the iPhone? Exactly, it couldn't come up with a decent enough UI paradigm that made it easy for users to understand, and they claimed it would eat too many resources.

Have you used MobileSafri┬┤s tabs? They are represented as cards which you can flip between, and expand to fill the screen when selected, exactly like the Pre.

So, it's not the lack of a "decent enough UI", since they already use the cards approach in Safari, but a deliberate choice. The point is avoiding the constant "my phone is running slow, I have to close some apps from the process manager" that plagues many other platforms.

Personally, I think a better choice than iPhone's "not allowing several active apps" would have been something like Android does: "active" apps are not directly controlled by the user but by the OS, which unloads them (saving the state) automatically as needed. The iPhone actually does this to some level, but only for a subset of Apple's own apps (like Mail).

In any case, I really like many of the interface decisions made for Pre's Web OS. This helps raise the bar of what users expect from a phone. I can't wait to see what the iPhone OS 3.0 & Android's next version bring as a response. ;)

edit: messed up the quote tags - can't nest quotes, apparently

Edited 2009-01-09 14:13 UTC

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