Linked by Thom Holwerda on Wed 21st Jan 2009 22:22 UTC
Games After our article on modern gaming a while ago, we decided to dive futher into gaming. That's why I met up with one of my friends, and asked him if he could loan me the best game he had for his XBox 360. Maybe I should have been a bit more specific, I thought, because when he came over, before I knew it, he shoved a Japanese RPG in my console. This would be my first foray into the strange, magical, and disturbed world of the Japanese RPG. Read on for a review of Lost Odyssey.
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Old game,new looks
by _txf_ on Wed 21st Jan 2009 23:03 UTC
_txf_
Member since:
2008-03-17

I haven't played lost Odyssey, but to me it looked like an old style jrpg prettified.

I mean random encounters are total crap. They are acceptable in a portable game for ds or psp that cannot handle the load, but on a powerful console it is simply dated. Square has pretty much abandoned it, and for the better. Also combat seemed to "menuified", comparing to say ff12. On all jrpgs there is a certain level of grind expected but Gambits allowed me to lazily cruise while grinding and made the whole process a lot more enjoyable. Plus battle intro animations suck - they waste too much time.

Whilst some don't like the fact that ff12 was evolving, I did. I also hope that ff13 is a further evolution. This seems a bit retro and stuck to the old ways, which frankly, I've grown out of.

I don't even know why I writing this, I will never play this game as I don't own an xbox360

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