Linked by Thom Holwerda on Fri 27th Mar 2009 21:32 UTC
Intel On Friday, Intel engineers are detailing the inner workings of the company's first graphics chip in over a decade at the Game Developers Conference in San Francisco - sending a signal to the game industry that the world's largest chipmaker intends to be a player. During a conference call that served as a preview to the GDC sessions, Tom Forsyth, a software and hardware architect at Intel working on the Larrabee graphics chip project, discussed the design of Larrabee, a chip aimed squarely at Nvidia and at AMD's ATI unit.
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About time.
by cyclops on Sat 28th Mar 2009 03:26 UTC
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Its tiresome that the duopoly that Graphics chips has become has remained for so long. I wonder what happened to all that price fixing problems. I think is was a slap on the wrist. It looks like everyone is getting into everyones elses pool Nvidia/AMD/Intel X86 + cutting edge graphics.

Its interesting especially now that Intel is more in-bed with Linux, whether they will try to avoid the Microsoft slowing technology, by working around their limitations on a platform that has none.

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