Linked by Thom Holwerda on Sat 4th Apr 2009 16:16 UTC
Graphics, User Interfaces This is the eleventh article in a series on common usability and graphical user interface related terms. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. After a rather long hiatus, this eleventh instalment will focus on bling, desktop effects, and compositing, and what they can contribute to the desktop experience.
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RE: Comment by Drumhellar
by righard on Sat 4th Apr 2009 21:31 UTC in reply to "Comment by Drumhellar"
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[i]Pieces of paper don't flutter on my desk, unless the window is open, but then they are fluttering down the hall. Besides, ever tried to read a piece of paper why it was fluttering? Not very easy.

Maybe it's because I'm so tired but I can't stop laughing after I read that.

The fluttery window thingy though was the only thing that convinced my girlfriend to use Linux. Now she doing all "Wooble wooble wooble" instead of getting some real work done.

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