Linked by Thom Holwerda on Mon 18th May 2009 19:06 UTC
Linux We all know them. We all hate them. They are generally overdone, completely biased, or so vague they border on the edge of pointlessness (or toppled over said edge). Yes, I'm talking about those "Is Linux ready for the desktop" articles. Still, this one is different.
Permalink for comment 364287
To read all comments associated with this story, please click here.
RE[4]: Comment by pcunite
by steviant on Tue 19th May 2009 10:20 UTC in reply to "RE[3]: Comment by pcunite"
steviant
Member since:
2006-01-11

Double Buffering and Alpha Blending is provided by using any method of "indirect rendering" which has been in Linux since at least 2005 looking at my screenshot archive, all drawing operations in X have been hardware accelerated using OpenGL since the introduction of AIGLX into Xorg a couple of years back.

It's true that X11 lacked the 2D hardware acceleration that was used by Windows GDI for many years but even the biggest 2D acceleration cheerleader Microsoft has now moved beyond GDI's 2D acceleration paradigm to a more generic strategy using DirectX.

Windows Vista (and 7), Mac OS X and Linux are pretty much on the same page when it comes to desktop graphics these days.

You make it hard to swallow your arguments about how far behind Linux is when you obviously haven't looked in years.

Reply Parent Score: 4