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Kristian Van Der Vliet has implemented asynchronous input/output. This has been tested with QEmu, which shows increased performance both due to this and the also new implementation of memory-mapped files. A development build with async I/O is already available.
It's always interesting to read your posts on here and nice to see what you have to say.
One thing I occasionally wonder is whether there might some day be a bounties system for Syllable - do you have any thoughts on this? I don't honestly know how well, especially for a relatively small project, these things work but it is something I've occasionally searched for in the past.
Do you have any thoughts on this?