Linked by RandomGuy on Wed 10th Jun 2009 20:00 UTC
General Development This series is aimed at programming language aficionados. There's a lot of very abstract writing about programming languages and a lot of simple minded "language X sux!" style blog posts by people who know next to nothing about programming. What I feel is sorely missing is a kind of article that deliberately sacrifices the last 10% of precision that make the theoretical articles dry and long winded but still makes a point and discusses the various trade offs involved. This series is meant to fill that void and hopefully start a lot of discussions that are more enlightening than the articles themselves. I will point out some parallels in different parts of computing that I haven't seen mentioned as well as analyze some well known rules of thumb and link to interesting blogs and articles.
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RE[2]: Blank Stare
by RandomGuy on Wed 10th Jun 2009 21:47 UTC in reply to "RE: Blank Stare"
RandomGuy
Member since:
2006-07-30

He is attempting to apply methodology/terminology for describing algorithms to programming languages. While that is an interesting abstract idea, it needs to be better defined and he does not take it anywhere meaningful.

I'm relieved. Somebody understood my idea and finds it interesting ;)
Could you take it anywhere meaningful on one page?

Honestly, this is not meant as a "Oh, so Mr computer scientist knows better, well then show me, Mr computer scientist" kind of reply. I would love to see people evolve this idea. That's why I wrote this article.

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