Linked by RandomGuy on Wed 10th Jun 2009 20:00 UTC
General Development This series is aimed at programming language aficionados. There's a lot of very abstract writing about programming languages and a lot of simple minded "language X sux!" style blog posts by people who know next to nothing about programming. What I feel is sorely missing is a kind of article that deliberately sacrifices the last 10% of precision that make the theoretical articles dry and long winded but still makes a point and discusses the various trade offs involved. This series is meant to fill that void and hopefully start a lot of discussions that are more enlightening than the articles themselves. I will point out some parallels in different parts of computing that I haven't seen mentioned as well as analyze some well known rules of thumb and link to interesting blogs and articles.
Permalink for comment 367804
To read all comments associated with this story, please click here.
RE: Very interesting article!
by RandomGuy on Wed 10th Jun 2009 22:20 UTC in reply to "Very interesting article! "
RandomGuy
Member since:
2006-07-30

Exactly.
Effort is really hard to define because it depends on tons of things:
-your writing/reading speed
-your debugger
-the lifetime of your program
-how often you add features
...

Even if you just consider typing you have to ask yourself: Do shift keys count as typing? If they do Perl doesn't come out nearly as short ;)

I'll touch upon this in a future article.
Of course, if you're the only person on OSNews who likes my articles I'm not sure how many more there'll be.

Reply Parent Score: 2