Linked by Thom Holwerda on Tue 23rd Jun 2009 21:40 UTC
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Member since:
2005-07-07
The font is data. The renderer processes the data to create what you see on screen. If the renderer ignores the kerning information supplied with the font, you get bad kerning. I'm not sure how you would imagine 'the font' controlling something the 'rendering technology' does not.
JAL "
Exactly. The font itself contains the kerning data. That's the point I was getting at. I wasn't aware that some common font renderers ignore this data.