
The folks over at Phoronix had an
interesting interview with Linux game porter, Frank Earl. Despite the apparent decline in PC gaming, Earl has worked for Linux Game Publishing for several years and was seeking input from the community at large for game suggestions at Phoronix. He's also done work independently on porting various software over from Windows. The interview covers work that Earl has done, difficulties that arise in porting commercial games to Linux, successes they've had, his views on Linux in general, and his thoughts on the future of gaming in Linux.
Member since:
2005-07-08
SDL is being quite actively developed.
If you check the mailing lists, you will see that lots of work is being put into the 1.3 release. This is going to be a major rewrite of SDL's internals, hence the slow development.
With the new backends, it will be possible to use 3D acceleration for 2D. Something which is not easily done nowadays.
The support for multiple windows is also part of the upcoming 1.3 release.