
The folks over at Phoronix had an
interesting interview with Linux game porter, Frank Earl. Despite the apparent decline in PC gaming, Earl has worked for Linux Game Publishing for several years and was seeking input from the community at large for game suggestions at Phoronix. He's also done work independently on porting various software over from Windows. The interview covers work that Earl has done, difficulties that arise in porting commercial games to Linux, successes they've had, his views on Linux in general, and his thoughts on the future of gaming in Linux.
Member since:
2007-03-30
> If developers in general still think that we (Linux users) don't pay for software[...]
Whether they think that or not is irrelevant when there are so few linux desktops in total that the financial calculations never made it past the "are there enough linux desktops in existence to pay for this game" stage.