Linked by Jordan Spencer Cunningham on Thu 23rd Jul 2009 19:08 UTC
Google Google announced their O3D plugin for Windows, Mac, and Linux platforms a few months ago, and that was all very well and exciting; this will enable advanced 3D effects to be performed directly in the browser. These new 3D standards on the web will be a very exciting new step in technology. Lately, though, Google has also announced that O3D will eventually be integrated into Chrome. In the words of Greg Spencer, a programmer from Google, "The O3D team is working on getting O3D integrated into the Chromium build, and we're close to being able to complete our first step towards integration. I'll be making the Windows build of Chromium be dependent upon building O3D as part of the build process."
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O3D vs. CSS 3D
by raynevandunem on Thu 23rd Jul 2009 20:29 UTC
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Since 3D digital graphics and animation are considered a form of vector graphics, I find it interesting that Google and Apple are pushing for their own 3D vector graphics enhancements in their iterations of WebKit. Google's idea simply builds something (from scratch) akin to Second Life's LSL into the browser, while Apple simply extends CSS into the area of transforms, transitions, and 3D styling (which, according to Dean Jackson, is to be applied in tandem with the SVG spec to formulate an extensible standard for 3D graphics).

So I wonder if this is a form of competition between the two companies on the same layout platform, as I assume 3D CSS and O3D to compete against each other in purpose.

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