
PC gamers vs. console gamers. There's this assumption that PC gamers are capable of playing more complex games than console gamers. The games industry itself has picked up on this assumption and generally dumbs down games for the consoles because they assume us poor console gamers are not capable enough, and as the consoles have increasingly become the focal point of the industry, PC games also started suffering from the dumbing down effect. That's why the developers behind Sacred 2 deserve all the more praise for
not assuming all gamers on consoles are 13-year-old Halo-addicted kids by releasing a traditional top-down hack and slash game with an incredibly detailed world and intricate character development.
Member since:
2006-11-24
OK, you need to understand, or if you can't understand, acknowledge nonetheless, that consoles are CRAP. I don't mean that in a flame-way, I am here to prove it right now:

Team Fortress 2 - available on PC and Xbox.
PC
- up to 33 players on good servers (official 24), but works flawless wit +30 players
Xbox
12! lousy players. C'mon, if there is 12 players only, it sucks so bad I want to shoot myself. 24 is ok-ish, but nothing quite like 30.
Xbox players can't play on same servers as PC players, namely because the CRAPPY config does not allow for equal player numbers, and I understand maps are not all 100% identical. - Why oh why would that be necessary in the third millenium?!
NO UPDATES - hey dudes, blind dudes: there is loads of cool contents and fixes, balancing, etc being delivered for PC all the time, even today. XBox hasn't seen ANY !!!!! of it at all in over a year and if they will eventually do (did they finally by now?) they have to PAY for the FREE content if they are unlucky sucky Xbox users. - I am not making that up, the devs said so in interview. Go hate your crap xbox, not me.
etc etc etc
That is why console players are always at the short end and the only reason why you can be content with that crap is because you evidently do not know any better than that.
Already a year ago you could read in Xbox/TF2 forum comments that there isn't even many players around for TF2 on XBox and the reason is of course because it is half-baked, sucks, never updated CRAP. - But on PC this game is shining and buzzing like crazy. So it's not the game, it is the crap platform. Consoles screw you and you buy them because you do not care to educate yourself about it. This is not a question of personal likes, this is a question of fact, read them above.
Oh, and then there is always the input disaster with inferior controls.
10 years ago, the argument went like this: But we already have a TV bla-bla. OK. And today there is a PC/laptop in every house, 5 in ours alone, but only one TV. Guess who is gonna die in the living room if football is on and you want to play crap consoles all night? Yes, you are gonna die
99% people don't even have an HD TV and so the whole "experience" (the main selling point of X360/PS3) is no better than a PS2 anyway. On the other hand, they are throwing dirt-dirtcheap quality high res TFTs for PC at you at every street corner.
I do not want to be unfair, however. At least the PS3 has some limited use for Folding