Linked by Thom Holwerda on Sun 23rd Aug 2009 19:17 UTC
Games PC gamers vs. console gamers. There's this assumption that PC gamers are capable of playing more complex games than console gamers. The games industry itself has picked up on this assumption and generally dumbs down games for the consoles because they assume us poor console gamers are not capable enough, and as the consoles have increasingly become the focal point of the industry, PC games also started suffering from the dumbing down effect. That's why the developers behind Sacred 2 deserve all the more praise for not assuming all gamers on consoles are 13-year-old Halo-addicted kids by releasing a traditional top-down hack and slash game with an incredibly detailed world and intricate character development.
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jjmckay
Member since:
2005-11-11

it's just not in the same class as games like Neverwinter Nights, Alternate Reality, Ultima 4-7(maybe 9), Wizardry, Might and Magic, Elder Scrolls, Fallout / Wasteland, Bard's Tale, etc.


Nice list.. Alternate Reality rocks for its depth but I think the actual UI could be ported to a modern console without too much difficulty. Developers are intentionally dumbing down games for both PC and console but the latter gets much more.

You fail to list one game that might be better than the ones you mention: Dungeon Master. If you haven't played it, go get "Chaos Strikes Back for Windows (and Linux, MacOS X, Pocket PC)" (play the DM dungeon first, before the CSB expansion). It's free.

Also Ultima 3:Exodus is a great game too. Not as deep as IV but still great fun.

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