Linked by Thom Holwerda on Sun 23rd Aug 2009 19:17 UTC
Games PC gamers vs. console gamers. There's this assumption that PC gamers are capable of playing more complex games than console gamers. The games industry itself has picked up on this assumption and generally dumbs down games for the consoles because they assume us poor console gamers are not capable enough, and as the consoles have increasingly become the focal point of the industry, PC games also started suffering from the dumbing down effect. That's why the developers behind Sacred 2 deserve all the more praise for not assuming all gamers on consoles are 13-year-old Halo-addicted kids by releasing a traditional top-down hack and slash game with an incredibly detailed world and intricate character development.
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dagw
Member since:
2005-07-06

When was the last time you read, on a game packaging box, things like "gripping story" or "engrossing, lasting gameplay"

Umm, all the time actually. Go down to your local games store and actually have a look at some boxes. Many of them brag about their story and lasting game play.

Also every gaming website I know of give games and overall rating that isn't simply an average of graphics audio and game play, but an overall assessment of good the game is as a game.

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