Linked by Thom Holwerda on Wed 9th Sep 2009 22:29 UTC, submitted by lemur2
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Member since:
2005-10-13
Yes, I saw that myself. Those 2 cases are, in order: a relatively easy task that doesn't require very advanced drivers, and a bug in the fglrx driver (or wine) that allows this new one to work at a similar (DX7) low level that again doesn't require very advanced 3D.
You can definitely pick out specific cases where the new drivers work as well as the binary ones, for example I think the 2D acceleration and general desktop feel are probably superior. But I stand by my original statement, which was that for the most part I doubt the "difficult" things like 100% performance equivalence will ever be met. That would require things like program-specific optimizations like the binary drivers have that I don't think the OSS drivers have enough manpower to implement. And that's not just my opinion, the developers working on the drivers are the ones saying it, that they think 80% speed is a reasonable target.