Linked by Thom Holwerda on Thu 8th Oct 2009 19:09 UTC, submitted by MadMAtt
Permalink for comment 388408
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.





Member since:
2006-02-25
Which is why professional linux audio is doomed. OSS4 just works, i can mix low latency and regular latency streams and it works perfect. ALSA+dmix can't do it and Pulseaudio becomes a hungry beast and eats most of my CPU when i try to do that. Every OS but linux does it the OSS4 way (primary and secondary buffers and in-kernel resampling), The future of audio floating point? please what a waste.. for processing inside an app maybe, but for sending an mp3 to the soundcard? YOU DONT NEED FLOATING POINT. Also you don't need floating point for resampling in real world usage.