
There's no right way to do it, only ideas that are better than others in certain situations. But if you had the opportunity to head up the design of a new OS, one to Put Things Right, one that could be radical enough to varnish out those UI/X bumps that have clung on for years, but practical enough to be used every day, what would you design? How would you handle application management? What about file types and compatibility? Where would you cherry pick the best bits from other OSes and where would you throw away tradition? I've tackled this challenge for myself and present (an unfinished idea):
KrocOS (warning: HTML5 site, will display without CSS in IE/older browsers). OSnews Asks: What would make your perfect OS?
Member since:
2005-11-10
What you mentioned about capacity is very true actually, something I had overlooked. But we do need to show this in a way that regular users will be able to understand and that power users won’t get annoyed at too.
Percentages / bars are not always a good way of showing it, because many users think that getting to 60% doesn’t leave them much _time_ left. They have no immediate understand of how much the capacity represents in time as they are used to progress bars and percentages moving very quickly. I always have to explain to users that 1. they have more space then they will ever use, and 2. As long as there’s at minimum 4-8 GB free, everything will be fine.