Linked by Kroc Camen on Thu 5th Nov 2009 21:05 UTC
Talk, Rumors, X Versus Y There's no right way to do it, only ideas that are better than others in certain situations. But if you had the opportunity to head up the design of a new OS, one to Put Things Right, one that could be radical enough to varnish out those UI/X bumps that have clung on for years, but practical enough to be used every day, what would you design? How would you handle application management? What about file types and compatibility? Where would you cherry pick the best bits from other OSes and where would you throw away tradition? I've tackled this challenge for myself and present (an unfinished idea): KrocOS (warning: HTML5 site, will display without CSS in IE/older browsers). OSnews Asks: What would make your perfect OS?
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Client-based
by Almafeta on Fri 6th Nov 2009 17:36 UTC
Almafeta
Member since:
2007-02-22

For a full answer, I'd need more characters than OSNews grants me (or, perhaps, to write an article). But, it'd boil down to just this: Designed for the desktop, and designed only for the desktop.

Of the big two OSs, both OSs are trying to design their systems to be a desktop OS and a server OS as well as running on phones, settop boxes, et cetera. (OSX doesn't have a game console... yet; as soon as apple can figure out a way to expand their iContent to games...) And Unix... Unix was never designed so much as iteratively expanded, so modern design techniques are juxtaposed with (and are unable to displace) design goals that almost made sense 40 years ago.