Linked by Thom Holwerda on Tue 17th Nov 2009 16:13 UTC
Windows Microsoft's Professional Developers Conference is currently under way, and as usual, the technical fellows at Microsoft gave speeches about the deep architecture of Windows - in this case, Windows 7 of course. As it turns out, quite some seriously impressive changes have been made to the very core of Windows - all without breaking a single application. Thanks to BetaNews for summarising this technical talk so well.
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RE[4]: Comment by Gone fishing
by Panajev on Wed 18th Nov 2009 09:06 UTC in reply to "RE[3]: Comment by Gone fishing"
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What customers are they missing out on? Until OpenGL gets more competitive against DirectX, switching to OpenGL for games means worse games for your Windows based customers which are the 98% of your expected user base anyways... supporting both API's means higher development costs so Windows + DirectX only is the wisest choice.

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