Linked by Thom Holwerda on Fri 4th Dec 2009 19:59 UTC
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Member since:
2005-07-08
On the gaming industry, which I do dabble quite often, no one even cares what Cinema4D is.
There the kings are Maya, 3D Studio and Poser for 3D manipulation, just to name a few.
Sure OpenCL is nice addition to the OpenGL programmers toolkit. But if you are graphics API agnostic, you can also use DirectX Compute, CUDA or Stream.
But still where are the top level cards for the Mac? Can I plug more than one card, SLI like configuration?
What happens is that most of the 3D software available for the Mac has to restrict themselves to the limits imposed by the short availability of graphics hardware.