Linked by Thom Holwerda on Mon 8th Feb 2010 13:23 UTC, submitted by kragil
Permalink for comment 408303
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 06/19/13 23:02 UTC, submitted by M.Onty
Linked by Thom Holwerda on 06/19/13 22:28 UTC
Linked by Thom Holwerda on 06/18/13 22:33 UTC
Linked by Anonymous on 06/18/13 22:26 UTC
Linked by Thom Holwerda on 06/18/13 22:25 UTC
Linked by Thom Holwerda on 06/18/13 17:45 UTC
Linked by Thom Holwerda on 06/18/13 17:32 UTC, submitted by poundsmack
Linked by Thom Holwerda on 06/17/13 17:58 UTC
Linked by Thom Holwerda on 06/17/13 17:52 UTC
Linked by Thom Holwerda on 06/14/13 21:03 UTC
More News »
Sponsored Links



Member since:
2007-08-16
Read before you spout. He took effects and adjustments from Paint.NET, because it was MIT-licensed. From the website:
Not really, it's more of a clone. The interface is largely based off of Paint.NET, but most of the code is original. The only code directly used by Pinta is for the adjustments and effects, which is basically a straight copy from Paint.NET 3.0.
Regardless, we are very grateful that Paint.NET 3.0 was open sourced under the MIT license so we could use some of their awesome code. (If you need to get the Paint.NET 3.0 source code, you can get it from the paint-mono website.)
(sorry for the doublepost, dunno how the fsck that happened)
Edited 2010-02-08 14:03 UTC