Linked by David Adams on Mon 22nd Feb 2010 08:37 UTC
PDAs, Cellphones, Wireless While it's been a low-level grumbling for years, the issue of Flash on mobile devices (and particularly the iPhone/Touch/iPad ecosystem) has reached fever pitch over the past few weeks, with Steve Jobs as self-appointed Flash basher-in-Chief. The OSNews crowd, that is, dyed-in-the-wool technologists have, by and large, not been big fans of Flash, with its spotty availability and performance on alternative platforms, resource hogging, and instability. And though it's quite useful for web video and other specialized interfaces, it drives the tech savvy crazy when it's used for utterly superfluous multimedia bling. So we've had a lively discussion of the pros and cons of Flash, and whether device users should be free to make their own decision about whether it's worthy to install on their iPads. But we're leaving out an important detail. As Daniel Eran Dilger, a Flash developer, points out, almost all the important existing Flash infrastructure won't work anyway. Update: A worthwhile rebuttal to this point of view.
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Nice thought but...
by dgoemans on Mon 22nd Feb 2010 09:21 UTC
dgoemans
Member since:
2008-08-23

While i hate flash as much as the next developer ( and i really do ), the author of that post may not have used a mobile device with flash on it. It works, and it works well. The HTC android phones like the Hero and Tattoo have flash already in browser, and it's barely noticeable. Fair enough, you're not going to be flash gaming much with them, but thats a game design issue or a flash app design issue, not an issue with the platform. It just means that flash developers are going to need to make better apps that work for touch screens. The platform works great, now it's the devs' turns. The ads are fully functional, galleries are fine and the movies work perfectly, so clearly flash is far from flawed on a touch screen device.

Furthermore, the iPad doesn't suffer from the same issue that mobiles have with flash, which is hardware specs. Small screen and slow processor could be a problem, but that's not really on a iPad.

My biggest worry is whether Apple will give Safari mobile and have you rendering crappy mobile pages at 1024x768 or have you using an in between version, which renders full size pages, which more often than not ( sadly ) use flash.

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