Linked by David Adams on Mon 22nd Feb 2010 08:37 UTC
PDAs, Cellphones, Wireless While it's been a low-level grumbling for years, the issue of Flash on mobile devices (and particularly the iPhone/Touch/iPad ecosystem) has reached fever pitch over the past few weeks, with Steve Jobs as self-appointed Flash basher-in-Chief. The OSNews crowd, that is, dyed-in-the-wool technologists have, by and large, not been big fans of Flash, with its spotty availability and performance on alternative platforms, resource hogging, and instability. And though it's quite useful for web video and other specialized interfaces, it drives the tech savvy crazy when it's used for utterly superfluous multimedia bling. So we've had a lively discussion of the pros and cons of Flash, and whether device users should be free to make their own decision about whether it's worthy to install on their iPads. But we're leaving out an important detail. As Daniel Eran Dilger, a Flash developer, points out, almost all the important existing Flash infrastructure won't work anyway. Update: A worthwhile rebuttal to this point of view.
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Touch screen + Flash
by robojerk on Mon 22nd Feb 2010 17:17 UTC
robojerk
Member since:
2006-01-10

I'm not sure about RD's claims.

http://www.adobe.com/devnet/devices/articles/htchero.html
On the video he doesn't show the controls, but the video does play which in the end is all that matters. He then shows us the polar bear hitting the penguin game. Seems to work on the touch screen.

http://inflagrantedelicto.memoryspiral.com/2010/01/flash-player-10-...
On this demo the game also seems to work fine using the touch screen. When he goes to the National Geographic page I now wish he had actually navigated the site using the Flash menu that had the scrolling images.

http://htc-phones.net/flash-player-101-on-android-platform-demo-vid...
On this demo he actually does interact with the flash.

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