Linked by David Adams on Mon 22nd Feb 2010 08:37 UTC
PDAs, Cellphones, Wireless While it's been a low-level grumbling for years, the issue of Flash on mobile devices (and particularly the iPhone/Touch/iPad ecosystem) has reached fever pitch over the past few weeks, with Steve Jobs as self-appointed Flash basher-in-Chief. The OSNews crowd, that is, dyed-in-the-wool technologists have, by and large, not been big fans of Flash, with its spotty availability and performance on alternative platforms, resource hogging, and instability. And though it's quite useful for web video and other specialized interfaces, it drives the tech savvy crazy when it's used for utterly superfluous multimedia bling. So we've had a lively discussion of the pros and cons of Flash, and whether device users should be free to make their own decision about whether it's worthy to install on their iPads. But we're leaving out an important detail. As Daniel Eran Dilger, a Flash developer, points out, almost all the important existing Flash infrastructure won't work anyway. Update: A worthwhile rebuttal to this point of view.
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Games Anyone?
by HappyGod on Tue 23rd Feb 2010 00:35 UTC
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I also hate Flash, and I've had the misfortune to try to develop stuff using it. Not cool.

I agree with the article that if Flash disappeared it wouldn't be that big a deal, but I would miss the games. There really isn't anything out there at the moment that could fill that void. I've seen some stuff using JQuery, but it's not really a substitue for Flash.

Until someone comes up with a replacement for the games niche, I think Flash will stick around. Damn.

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