Linked by David Adams on Mon 22nd Feb 2010 08:37 UTC
PDAs, Cellphones, Wireless While it's been a low-level grumbling for years, the issue of Flash on mobile devices (and particularly the iPhone/Touch/iPad ecosystem) has reached fever pitch over the past few weeks, with Steve Jobs as self-appointed Flash basher-in-Chief. The OSNews crowd, that is, dyed-in-the-wool technologists have, by and large, not been big fans of Flash, with its spotty availability and performance on alternative platforms, resource hogging, and instability. And though it's quite useful for web video and other specialized interfaces, it drives the tech savvy crazy when it's used for utterly superfluous multimedia bling. So we've had a lively discussion of the pros and cons of Flash, and whether device users should be free to make their own decision about whether it's worthy to install on their iPads. But we're leaving out an important detail. As Daniel Eran Dilger, a Flash developer, points out, almost all the important existing Flash infrastructure won't work anyway. Update: A worthwhile rebuttal to this point of view.
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RE: Games Anyone?
by Kroc on Tue 23rd Feb 2010 10:24 UTC in reply to "Games Anyone?"
Kroc
Member since:
2005-11-10

I think Flash is fine for games, what we need is just less use of Flash where it’s not needed and where other content delivery mechanisms suffice. It’s going to be another two years before HTML5’s video capability begins to pan out. Everything we’re discussing now is still very much the bleeding edge, since IE doesn’t yet support HTML5 well. When IE9 comes, then this debate will arise again.

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